Mikko Rajanen
mikko.rajanen(at)oulu.fi
University lecturer, PhD
Interact Research Unit
University of Oulu
https://interact.oulu.fi/mikko-rajanen
https://cc.oulu.fi/~mrajanen/
Google
Scholar Profile and Citations
ORCID ID:
http://orcid.org/0000-0002-3281-7029
ResearcherID: K-8465-2013
Publications:
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Rajanen, M. (2023). Open Source Usability and User Experience. Computer, 56(2), 106-110. IEEE. DOI: 10.1109/MC.2022.3219634
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Rajanen, M. & Ravarini, A. (2022) “Simplifying” Digital Complexity? A Socio-Technical Perspective. Editorial Introduction to Issue 33 of CSIMQ
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Rajanen, M. (2022) One Design Rule to Rule Them All: Towards a Universal Golden Rule for Designers of Human-Technology Interaction. CSIMQ
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Fernández Galeote, D., Zeko, C., Volkovs, K., Diamant, M., Thibault, M., Legaki, N. Z., ... & Hamari, J. (2022). The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change Engagement. In Proceedings of the 25th International Academic Mindtrek Conference (pp. 256-267).
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Hyysalo, J., Dasanayake, S., Hannu, J., Schuss, C., Rajanen, M., Leppänen, T., ... & Sauvola, J. (2022). Smart mask–Wearable IoT solution for improved protection and personal health. Internet of Things, 18, 100511.
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Rajanen, M. (2022). Universal golden rule for human-technology interaction design. STPIS 2022
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Rajanen, D., Rajanen, M., Iivari, N., Kuure, L., Keisanen, T., Kinnula, M., ... & Tumelius, R. (2022). Transdisciplinary Research and Design. Mini-Conference on Transdiciplinary Research and Design (TRaD 2022).
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Rajanen, D., & Rajanen, M. (2022). Towards a Theoretical Framework of Acceptance of Virtual Reality Technology: Evidence from 360-Video Concert. ISD2022
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Rajanen, D., & Rajanen, M. (2022). Student-Centred Design of Learning Dashboards. In EDULEARN22 Proceedings (pp. 5441-5450). IATED.
- Rajanen, M. & Rajanen, D. (2022) Transdisciplinarity in HCI. Mini-Conference on Transdiciplinary Research and Design (TRaD 2022).
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Rajanen, M. (2022). Usability Cost-Benefit Analysis for Information Technology Applications and Decision Making. In Research Anthology on Agile Software, Software Development, and Testing (pp. 970-986). IGI Global.
- Rajanen, M. (2021) De Gustibus Non Est Disputandum, but Usability is Not a Matter of Taste. In Proc. of the 7th International Workshop on Socio-Technical Perspective in IS development (STPIS'21). 11-12 October 2021 Trento, Italy. pp. 189-197. http://ceur-ws.org/Vol-3016/paper16.pdf
- Rajanen, D., Tornberg, A. & Rajanen, M. (2021) Heuristics for Course Workspace Design and Evaluation. 34th British HCI Conference, pp. 60-75.
- Rajanen, M. (2021) Benefits of Usability and User Experience in Automated Driving. In Proc. of Eclipse SAAM Mobility 2021.
- Rajanen, M. & Rajanen, D. (2021) Three Approaches for Shaping Safety Culture in Digital Fabrication: A Research Roadmap. In Proc. of FabLearn Europe / MakeEd 2021.
- Galeote, D. F., Rajanen, M., Rajanen, D., Legaki, N. Z., Langley, D. J., & Hamari, J. (2021). Gamification for climate change engagement: review of corpus and future agenda. Environmental Research Letters 16 063004. https://doi.org/10.1088/1748-9326/abec05
- Inal, Y., Rajanen, D., Rajanen, M., Guribye, F. & Rost, M. (2020) Perspectives and Practices of Digital Accessibility: A Survey of User Experience Professionals in Nordic Countries. In proceedings of NordiCHI 2020.
- Rajanen, D. & Rajanen, M. (2020) Safety Culture in Digital Fabrication: Perceptions, Model and Co-Creation Approach. Journal of Higher Education Theory and Practice, Vol. 20(14). In press.
- Rajanen, M. & Rajanen, D. (2020) Instructional Storyboard Outcomes of a Co-creation Workshop for Safety Culture in Digital Fabrication. INTERACT No 3, October 2020. University of Oulu, Finland.
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Rajanen, M. & Rajanen, D. (2020) Usability as Speculum Mundi: A Core Concept in Socio-Technical Systems Development.
Complex Systems Informatics and Modeling Quarterly (CSIMQ), no. 22, pp. 49-59. DOI: 10.7250/csimq.2020-22.04
- Mylly, S., Rajanen, M. & Iivari, N. (2020) The Quest for Usable Usability Heuristics for Game Developers. In A. Siarheyeva et al. (eds.), Advanced in Information Systems Development - Information Systems Beyond 2020. Springer. DOI: 10.1007/978-3-030-49644-9_10
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Rajanen, M. (2020) Usability Cost-Benefit Analysis for Information Technology Applications and Decision Making. In E. Idemudia (Ed.), Information Technology Applications for Strategic Competitive Advantage and Decision Making. IGI Global. DOI: 10.4018/978-1-7998-3351-2.ch008
- Rajanen, M. & Iivari, N. (2019) Empowered or Disempowered?
An Analysis of Usability Practitioners' Interventions in Open Source Projects.
In J. Leroux (Ed.) Psychological Perspectives on Empowerment.
Nova Science Publishers.
- Clemmensen, T., Rajanen, D., Rajanen, M. & Abdelnour-Nocera, J. (2019)
Introduction to the Special Issue on HCI in a Sharing Society.
AIS Transactions on Human-Computer Interaction (11) 3, pp. 107-116.
Available at:
https://aisel.aisnet.org/thci/vol11/iss3/1
- Mylly, S., Rajanen, M. & Iivari, N. (2019)
Usable Usability Heuristics for Game Developers. In
Proceedings of 28th International Conference on Information Systems Development (ISD2019). Toulon, France.
https://aisel.aisnet.org/isd2014/proceedings2019/NewMedia/4/
- Rajanen, M. & Rajanen, D. (2019) Usability: A Core Concept in Socio-Technical Systems Development. In Proceedings of 5th International Workshop on Socio-Technical Perspective in IS development (STPIS'19) in ECIS 2019.
- Rajanen, D. & Rajanen, M. (2019) Co-creation of a Safety Culture in Digital Fabrication. In Proceedings of FabLearn Europe 2019, Oulu, Finland. ACM. https://doi.org/10.1145/3335055.3335077
- Rajanen, D. & Rajanen, M. (2019) Safety Culture in Digital Fabrication: Professional, Social, and Environmental Responsibility. In Proceedings of FabLearn Europe 2019, Oulu, Finland. ACM. DOI: https://doi.org/10.1145/3335055.3335068
- Rajanen, D. & Rajanen, M. (2019) Climate Change Gamification: A Literature Review. In Proceedings of GamiFin 2019 Conference, April 8-10, Levi, Finland.
- Rajanen, M. & Tapani, J. (2018) A Survey of Game Usability
Practices in North American Game Companies. In Proceedings of 27th
International Conference on Information Systems Development (ISD2018),
August 22-24 2018, Lund, Sweden.
- Rajanen, M. & Rajanen, D. (2018) Heuristic Evaluation in
Game and Gamification Development. In Proceedings of
GamiFin 2018 Conference, Pori.
http://ceur-ws.org/Vol-2186/paper19.pdf
- Rajanen, D. & Rajanen, M. (2017) Personalized Gamification: A Model for Play Data Profiling. Proc. of Data-Driven Gamification Design Workshop 2017 in Conjunction with the Academic Mindtrek Conference. 20 September, 2017 Tampere, Finland.
http://ceur-ws.org/Vol-1978/paper4.pdf
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Rajanen, M. & Rajanen, D. (2017) Usability Benefits in Gamification. Proceedings of the 1st GamiFIN Conference, Pori, Finland. http://ceur-ws.org/Vol-1857/gamifin17_p12.pdf
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Rajanen, M. & Nissinen, J. (2015) A Survey of Game Usability Practices in
Northern European Game Companies. IRIS: Selected Papers of the Information
Systems Research Seminar in Scandinavia. Issue Nr 6 (2015). Paper 8. http://aisel.aisnet.org/iris2015/8
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Rajanen, M. (2015) Käytettävyys avoimen lähdekoodin
ohjelmistokehityksessä - haasteita ja mahdollisuuksia. Sytyke
4/2015.
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Lanamäki, A., Rajanen, M., Öörni, A. & Iivari, N. (2015)
Once You Step Over the First Line, You Become Sensitized to the Next:
Towards a Gateway Theory of Online Participation.
In the Proceedings of the 36th International Conference on
Information Systems (ICIS2015). Fort Worth, USA.
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Rajanen, M., Iivari, N. & Lanamäki, A. (2015)
Non-Response, Social
Exclusion, and False Acceptance: Gatekeeping Tactics and Usability Work in
Free-Libre Open Source Software Development.
In the
Proceedings of 15th
IFIP TC.13 International Conference on Human-Computer Interaction (INTERACT
2015). Bamberg, Germany
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Oinas-Kukkonen, H., Iivari, N., Kuutti, K., Öörni, A. & Rajanen,
M. (Eds.). (2015).
Nordic Contributions in IS Research. Proceedings of the 6th Scandinavian
Conference on Information Systems (SCIS 2015), Oulu, Finland, 9-12 August
2015. Springer LNBIP 223.
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Öörni, A., Iivari, N., Kuutti, K., Oinas-Kukkonen, H. & Rajanen, M.
(Eds.). (2015). System Design for, with and by Users. Proceedings of the
38th Information Systems Research Seminar in Scandinavia (IRIS 2015),
Oulu, Finland, 9-12 August 2015.
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Lanamäki, A., Iivari, N., Rajanen, M., Hedberg, H. (2015)
Battle over Media Choice: Multiplex Tensions in the Online
Community of Wikipedia.
In the
Proceedings of the 23rd European Conference on Information
Systems (ECIS 2015). Münster, Germany.
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Rajanen, M., Iivari, N. (2015)
Examining Usability Work and Culture in OSS.
In the
Proceedings of the 11th international Conference on Open Source Systems
(OSS 2015). Florence, Italy.
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Rajanen, M. (2015)
One Game Design to Rule Them All - Players as Game Designers: End-User
Development in Open Source Game Development Context. CHI
2015 workshop paper in "Crossing Domains: Diverse Perspective on
Players". Seoul, South Korea. DOI:
10.13140/2.1.4995.4088
- Rajanen, M., Iivari, N. (2015)
Power, Empowerment and Open Source Usability. In
the Proceedings of the ACM SIGCHI Annual Conference on Human Factors in
Computing Systems (CHI 2015). Seoul, South Korea. DOI:
10.1145/2702123.2702441
- Iivari, N., Rajanen, M., Hedberg, H. (2014)
Encouraging for
Enculturation - An Enquiry on the Effort of Usability Specialists Entering
OSS Projects. In Proceedings of 25th Australasian Conference on
Information Systems (ACIS 2014). Auckland, New Zealand.
- Rajanen, M., Iivari, N. (2013)
Open Source and Human Computer Interaction Philosophies in Open Source
Projects - Incompatible or Co-Existent? In Proceedings of the
Academic MindTrek 2013. Tampere, Finland. ISBN: 978-1-4503-1992-8, DOI:
10.1145/2523429.2523463
- Rajanen, M., Iivari, N., Keskitalo, E. (2012)
Introducing Usability Activities into Open Source Software Development
Projects - a Participative Approach. In Proceedings of the 7th
Nordic Conference on Human-Computer Interaction (NordiCHI 2012).
Copenhagen, Denmark. pp 683-692. ISBN: 978-1-4503-1482-4, DOI:
10.1145/2399016.2399120
- Rajanen, M. (2011)
Applying Usability Cost-Benefit Analysis - Explorations in
Commercial and Open Source Software Development Contexts. PhD
Dissertation. Acta Universitatis Ouluensis Series A 587. University of
Oulu. http://jultika.oulu.fi/files/isbn9789514296871.pdf http://urn.fi/urn:isbn:9789514296871
- Rajanen, M., Iivari, N., Anttila, K. (2011).
Introducing Usability Activities into Open Source Software Development
Projects - Searching for a Suitable Approach. Journal of
Information Technology Theory and Application (JITTA), 12(4), pp 5-26.
- Rajanen, M., Iivari, N. (2010).
Traditional Usability Costs
and Benefits - Fitting them into Open Source Software Development.
In proceedings of the 18th European Conference on Information Systems
(ECIS 2010).
- Rajanen, M., Iivari, N. (2007).
Usability
Cost-Benefit Analysis: How Usability Became a Curse Word?. In
Proceedings of the INTERACT 2007. Rio de Janeiro, Brasil. ISSN:
0302-9743, LNCS: 4663, ISBN: 978-3-540-74799-4, DOI:
10.1007/978-3-540-74800-7_47.
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Rajanen, M. (2007).
Usability Cost-Benefit Models - Different approaches to Usability Cost
Analysis. In Proceedings of the 9th International Conference on
Enterprise Information Systems (ICEIS 2007). Funchal, Madeira,
Portugal. ISBN:978-972-8865-92-4
- Hedberg, H., Iivari, N., Rajanen, M., Harjumaa, L. (2007).
Assuring Quality and Usability in Open Source Software
Development.
In Proceeding of the First International Workshop on Emerging Trends in
FLOSS Research and Development (FLOSS 2007, in conjunction with
29th International Conference on Software Engineering (ICSE 2007),
20 - 26 May 2007, Minneapolis, USA. ISBN: 0-7695-2961-5, DOI:
10.1109/FLOSS.2007.2
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Rajanen, M. (2006)
Different Approaches to Usability Cost-Benefit Analysis.
In proceedings of 13th European Conference on Information Technology
Evaluation (ECITE 2006), Genoa, Italy. ISBN: 978-1-905305-32-2 (book)
/ 978-1-905305-34-6 (cd).
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Rajanen, M., Marghescu, D. (2006)
The Impact of Game Usability to Player Attitude. In proceedings of
29th Information Systems Research Seminar In Scandinavia (IRIS29),
Helsingoer, Denmark.
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Marghescu, D., Rajanen, M. (2005)
Assessing the Use of the SOM Technique in Data Mining.
In proceedings of IASTED International Conference on Databases and
Applications (DBA 2005), Innsbruck, Austria. ISBN 088986-462-4. ISSN
1027-2666.
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Marghescu, D., Rajanen, M. & Back, B. (2004)
Evaluating Quality of Use of Visual Data-Mining Tools. In
proceedings of 11th European Conference on Information Technology
Evaluation (ECITE 2004), Amsterdam, Netherland. ISBN:
0-9547096-6-7.
- Rajanen, M., Jokela, T. (2004)
Analysis of Usability Cost-Benefit Models. In proceedings of the
12th European Conference on Information Systems (ECIS2004),
Turku, Finland. ISBN: 951-564-192-6.
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Rajanen, M. (2003)
Usability Cost-Benefit Models - Different Approaches to Usability Benefit
Analysis. In proceedings of 26th Information
Systems Research Seminar In Scandinavia (IRIS26), Haikko,
Finland
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Rajanen, M. (2002)
Assessing the Business Benefits of Usability in
the Product Development Project - Analysing the Existing Models. In
proceedings of 25th Information Systems Research Seminar
In Scandinavia (IRIS25), Bautahøj, Denmark
- Jokela, T., Nieminen, M., Iivari, N., Nevakivi, K. & Rajanen, M.
(2001) Developing A Usability Capability Assessment Approach through
Experiments in Industrial Settings. In proceedings of
IHM-HCI2001, Springer Verlag. ISBN: 1-85233-515-7.